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Thread Statistics | Show CCP posts - 24 post(s) |
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CCP Habakuk
C C P C C P Alliance
341
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Posted - 2012.11.30 11:24:00 -
[1] - Quote
cpu939 wrote:... will pilots still be able to store ships with out being in fleet if in the same corp? Sure, just enable the corp access to the ship maintenance bay of the carrier / orca.
edit: ...and CCP FoxFour was faster with answering CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
343
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Posted - 2012.11.30 11:26:00 -
[2] - Quote
Vyktor Abyss wrote:Look at me getting 4th(ish)!
Does this mean Blockade runners can haul contrband past NPCs in high sec too without being scanned and ticked off by the faction police?
Nice stuff from what I read, Ta
NPC customs officers are NOT affected by these scanning changes. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
344
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Posted - 2012.11.30 11:40:00 -
[3] - Quote
CCP FoxFour wrote:Also, sorry Habakuk, I just can't stop! :P Hehe, we were both working on these changes For clarification: The code changes and testing were done by Team Gridlock, but design and authoring was done by Team Five 0.
ISD Suvetar wrote:I'm very excited for these changes! Will the change to Freighters allow us to ... I mean bad people ... to ransom freighters to jettison specific loot now ? I have not thought about this - but this sounds like a realistic and very interesting idea. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
347
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Posted - 2012.11.30 11:59:00 -
[4] - Quote
Grideris wrote:I assume that the immunity to cargo scanning is not being extended to Deep Space Transports? (The other class of T2 industrial ships) Correct.
Chribba wrote:On one hand it will make things easier to see what's in the hangar... on the other hand... the API will need recoding for locations? As far as I understood you will need to get the new flag ID, which should be included in the DB dump. Disclaimer: My knowledge about the API is not as profound. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
351
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Posted - 2012.11.30 16:24:00 -
[5] - Quote
Udonor wrote:... #1 it would really be nice if you could change labels of cans on ships (and for freighters assemble cans) ...
It is now possible to rename cans in your ship. Thanks to the CSM for bitching about this, we would have missed it, as it was already possible for dev characters. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
363
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Posted - 2012.12.01 18:02:00 -
[6] - Quote
Eija-Riitta Veitonen wrote:Quote:* Freighters will have most of their special-case restrictions removed: they will now be able to perform cargo operations in space, including moving items into and out of containers, moving things to and from containers in space, and jettisoning items inb4 someone jettisons a full freighter of shuttles on Jita 4-4 and nukes the node
From the patch notes: "It is no longer possible to jettison unassembled ships from the cargo hold."
Sigras wrote:What happens when you jettison something from a freighter that a single unit is bigger than a jet can? like for instance a CSAA?
The CSAA remains in your cargo hold. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
363
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Posted - 2012.12.01 20:40:00 -
[7] - Quote
CaptainFalcon07 wrote:CCP Habakuk wrote:... From the patch notes: "It is no longer possible to jettison unassembled ships from the cargo hold." ... I see an issue with this. For instance let say I'm transporting ships in a hauler to a place where there are no stations and only pos. How am I supposed to assemble the ships and put them to use with the sma if I can no longer jet them. You can't assemble ships in a cha and you can't put packaged ships in an small. So there's a problem right there.
You can assemble ships in a CHA, if it is close to a SMA or a carrier / orca - but you need to have enough space for the assembled ship. Then you can move the assembled ship to the SMA. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
364
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Posted - 2012.12.02 13:38:00 -
[8] - Quote
Conjaq wrote:CCP Habakuk wrote:CaptainFalcon07 wrote:CCP Habakuk wrote:... From the patch notes: "It is no longer possible to jettison unassembled ships from the cargo hold." ... I see an issue with this. For instance let say I'm transporting ships in a hauler to a place where there are no stations and only pos. How am I supposed to assemble the ships and put them to use with the sma if I can no longer jet them. You can't assemble ships in a cha and you can't put packaged ships in an small. So there's a problem right there. You can assemble ships in a CHA, if it is close to a SMA or a carrier / orca - but you need to have enough space for the assembled ship. Then you can move the assembled ship to the SMA. That seems odd, does a CHA not only have 10k, M^3 effectively, making it not fit _any_ ships?
I am referring to the corporate hangar array at a POS here - it has 1.4M m3, enough space to assemble battleships.
non judgement wrote:Just a quick math question. Having a Charon full of trit and then jettison all the trit.
How many jetcans will that create? Currently it will create 10 jet cans full of tritanium, the rest will stay in the freighter. (I personally think that 10 jet cans is still too high, as you can only jettison one can every few minutes with most other ships. But for now this limit should be good enough.) CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
364
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Posted - 2012.12.02 15:57:00 -
[9] - Quote
FnStrabo wrote:All of this is just great and dandy. When are you actually going to address the elephant in the room for corporation management? ROLES.
How about fixing the broken can mechanics also. Lovely that you have to give a role to remove anything from a can in a corporate hanger, but the same role actually allows for the WHOLE can to be removed.
That would be a nice fix.
Ohhh the humanity......
It is 100% clear that the corp roles need a complete overhaul, but this will be a major project (much larger than the changes in this DevBlog). Regarding can mechanics: I am pretty sure, that you are able to access correctly configured containers, if you don't have the role to remove containers. Sure - it is a bit too complicated, but it should work (this did not change with Retribution). CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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CCP Habakuk
C C P C C P Alliance
365
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Posted - 2012.12.02 20:19:00 -
[10] - Quote
Fergus Runkle wrote:FnStrabo wrote: No, actually it cannot be done. You can give them access to view what is in the container, but they would not be able to take anything out of the container. Only by giving the role "take" can you allow them to pull from the container. Unfortunately this same role allows them to TAKE the CONTAINER.
So although you may have passwords on the container, and to unlock item, along with audit logs... it's all for bunk since they can just take the stupid container.
Audit logs on the corporate hanger divisions would at least allow us to get Retribution.
This man is correct, the only role that allows people to take from cans also allows them to take the entire can. NOTE THIS WAS NOT ALWAYS SO. A number of years ago it used to work correctly (ie you could set a role to take from the can but not take the whole can). Then it was changed in the Revalations II expansion. See these One Two three
So, regarding history: yes, this was broken for quite some time, but as far as I can tell it is working since the Trinity expansion (5 years ago).
Regarding details: I just jumped onto test servers (Buckingham and Multiplicity, which is running the same version as TQ) to make sure, that I am not imagining things:
What is still not working (and which is by design as far as I can tell): It is NOT possible to take items out of containers, if you are not allowed to take items from the hangar floor.
What is possible:
- If you have the "Hangar Query" and "Hangar Take" roles, you can take (unlocked) items out of containers, if the container is not password locked.
- Unlocking items also needs the "Config Equipment" role in addition to the password (but there is a small bug in the TQ version and you are not told, that you need the "config equipment" role).
- For taking a container you need the roles "Hangar Query", "Hangar Take" and "Container Take".
Have I missed any details? Have I misread your post and you are complaining about something different? CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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